sharedFace

Digital projection technology allows for effective and entertaining spatial augmented reality applications. Leveraging the capabilities of reasonably accurate object tracking using commodity cameras and/or depth sensors to determine the 3D position and pose of objects in real time, it is possible to project dynamic graphical content on arbitrary surfaces, such as a person's face. Coupling these capabilities with a simple drawing application, participants can have the experience of painting on someone's face, or even on their own, by observing the projection in a mirror. Similarly, integrating 2D rigid-body, fluid and gravity simulation, one may interact with virtual objects projected on their own face or body.

Press

Makery: La génération VR s’expose au salon Laval Virtual (Apr 14, 2015)
DMM.make: IVRC2014東京本選フォトレポート (Oct 24, 2014)

Links

Flickr: https://www.flickr.com/photos/43471111@N06/sets/72157648991727142
GitHub: https://github.com/micuat/sharedFace
GitHub: https://github.com/micuat/sharedFace2
IVRC 2014: http://ivrc.net/2014/en/

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